RE/W2ENT ConverterThe Witcher 3D models converter

What is it ?

The Witcher 3D models converter is a software to convert the 3D models of the game The Witcher 1, The Witcher 2, The Witcher 3 and of the RedKit in various formats.

The software includes some features like :
- The Witcher 3 support : Include a DZIP extractor to unpack the files of the game. You can also extract the 3D models of The Witcher 3 (animations support is still experimental).
- The Witcher 2 support : Include a DZIP extractor to unpack the files of the game. You can also extract the 3D models of The Witcher 2 (rigging and skinning supported, animations not supported)
- Redkit support : You can import your 3D models in the Redkit from all the 3D softwares, the Redkit format (.re) is fully supported with features like LODs or Collision mesh.
- The Witcher 1 support : Include a BIF extractor and a TW1 loader to extract the 3D models of The Witcher 1 (rigging supported, skinning and animations not supported)
- Common 3D formats support : The software is based on the Irrlicht Engine and Assimp so it supports many formats in input/output (most of these formats are here and here).
- Search tool and many options : The software is easy to use and it has many tools and options like the search tool to find easily the 3D models of the game.

The software is still in development and it is open source.

How to use ?

The software is easy to use and has a very light interface.
Check the wiki for the tutorials
The .w2ent converter

Downloads

The Witcher 3D models Converter 2.13 for Windows
Source code of The Witcher 3D models Converter 2.13 (Moved to a Git repo)

News

12/12/2020 : Update 2.13

Check the changelog on Github

23/03/2020 : Update 2.12

- Fix a bug causing crashes during the loading of objects containing many sub-meshes.
This was a bug introduced in the previous version.

27/10/2019 : Update 2.11

- The Witcher 1 importer : Fix normals, fix skinning, animations support, fix some transparent texture in the renderer
- Redkit importer/exporter : Fix some bugs with meshes positions (thx to @Nemomallo and @Goospo for the reports and test cases)
- New tools for the Cyanide games, in particular The council game : CPK unpacker, CEF/Prefab loader, template loader
- Resize tool : Fix issues with object with 0 size on one axis (Thx @Nemomallo for the report)
- UI : Various improvements and fixes, add an option to show the normals in the display menu
- Settings : Save search settings and window settings
- Update dependencies
- Add a russian translation (thx to Max Ivanov for the translation)

15/07/2018 : Update 2.10

- Fix a major issue in the Redkit exporter (regression of the 2.9 update)
- Add more exporters, save last exporter used
- Fix some black materials with TW3 meshes (regression of the 2.9 update)
- Fix some crash with TW3 meshes
- Fix some log messages

Older news

Credits

This software is based on various libraries and source code, thanks a lot to their authors :
The software use the Qt framework, the Irrlicht engine for the 3D rendering and many imports and exports, and Assimp for some imports and exports.
The w2ent/w2mesh importer for The Witcher 2 is based on the importer for Blender 2.49b made by Szadradek123.
Thanks to Matthew Przychodzki (Cedrik PL) for the polish translation of the soft.
Thanks to Chris for his half float patch and to the users of the soft for your feedbacks and reports.

Links

Topic about this software on thewitcher.com (now cdprojektred.com)
Topic about this software on redkit.com (now cdprojektred.com)
Topic about the .w2ent loader for the Irrlicht Engine